I believe the same outcome can happen if the draw/fade shot shaper isn't used as well, isn't it? If so, that is why I (and a few others) suggest that it may not be a necessary option for the mouse swing. If not, then we are not fully understanding of the swing factors that impact the shots.
In the end, I really don't think it's going to bother any of us if the shot shaper is left in the game; it seems a few of us have chosen not to use the draw/fade options of the shot shaper. We believe every shot outcome is still possible when using a mouse swing. Removing it would probably make the game much more difficult for those that use the draw/fade options, and perhaps that isn't the level of difficulty that you want in the game - which is fine.
What we try and add to the game is realism, I was responding to the previous poster in the post you quoted so please don't quote it out of context.
You can alter your setup/clubface etc in the real game so all things being equal and after a good swing the ball will curve one way or the other depending on the way you preset it. This is a fact.
You can still hit the ball with any shape or direction if you make a bad swing no matter what you were trying to do with your setup, this is also a fact.
So there is no value in us taking out something that you can do in real golf. What you're suggesting is akin to taking the 5 iron out of the bag (even though it's available in real golf) and thus making the game more challenging. We don't take the 5 iron out because its available in real golf and we don't take out the pre-swing options because they are also there in real life.
If you prefer not to use the shot setup option that's fine. Not every pro who fades the ball as their preferred shot sets up for a fade at address, they do it via their swing. The options are there and depending on the player they choose what works for them.