Jump to content


Photo

Cart Path Tool For CF?


  • Please log in to reply
111 replies to this topic

#61 IanK

IanK

    Advanced Member

  • Members
  • PipPipPip
  • 2,589 posts

Posted 26 April 2017 - 02:02 PM

Looking very good IanK.. How are you getting the width to look so uniform?
I guess less control points helps a lot.


Thank you. You've got it Larry. Many fewer control points. It really is very easy and worth a try.
Steam Name: n.bonaparte
WWG1WGA

#62 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 26 April 2017 - 02:04 PM

Well the one thing I like that ez roads does, is it smooths out the paths at the same time and laying them down by hand can create some really bumpy roads which will then require moocho hours of smoothing. However, it's gr8 that we are discussing this and trying to come up with a better system then one that can blow your course up with one false move. lol

 

Peace


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#63 IanK

IanK

    Advanced Member

  • Members
  • PipPipPip
  • 2,589 posts

Posted 26 April 2017 - 03:03 PM

Well the one thing I like that ez roads does, is it smooths out the paths at the same time and laying them down by hand can create some really bumpy roads which will then require moocho hours of smoothing. However, it's gr8 that we are discussing this and trying to come up with a better system then one that can blow your course up with one false move. lol
 
Peace


I haven't done any smoothing on the road posted above. If the terrain is reasonably smooth it should be fine without any additional work.
Steam Name: n.bonaparte
WWG1WGA

#64 IanD

IanD

    Advanced Member

  • Members
  • PipPipPip
  • 3,371 posts

Posted 26 April 2017 - 04:44 PM

Excellent work Ian.....



#65 IanK

IanK

    Advanced Member

  • Members
  • PipPipPip
  • 2,589 posts

Posted 26 April 2017 - 04:55 PM

Excellent work Ian.....

Thanks Ian.

 

Latest result.

5xpslh.png


  • Dazmaniac likes this
Steam Name: n.bonaparte
WWG1WGA

#66 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 26 April 2017 - 05:35 PM

Back to my original question. Is anything in the works that comes close to the user friendliness of this?

This is at least 11yrs old. This isn't perfect as you still will have to smooth out some sharp corners with cntrl points but as you see I can adjust the width and drop a 200yd long cart path in a few secs, then do some follow up. Not perfect but I hope we can get something a little closer to the ease of this, rather than manually doing it..

 

Out!!!

 


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#67 Mike Jones

Mike Jones

    Advanced Member

  • Administrators
  • 6,159 posts

Posted 26 April 2017 - 08:46 PM

Back to my original question. Is anything in the works that comes close to the user friendliness of this?

This is at least 11yrs old. This isn't perfect as you still will have to smooth out some sharp corners with cntrl points but as you see I can adjust the width and drop a 200yd long cart path in a few secs, then do some follow up. Not perfect but I hope we can get something a little closer to the ease of this, rather than manually doing it..

 

Out!!!

 

 

We use easy roads - works in a similar fashion with more options.



#68 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 26 April 2017 - 09:04 PM

:o So where do "WE:" get that at? I would love to try that. Oh you mean the paid version right?


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#69 Crow357

Crow357

    Advanced Member

  • Administrators
  • 4,670 posts

Posted 26 April 2017 - 09:31 PM

The Unity Asset Store. 

Free: https://www.assetsto.../#!/content/987

Pro: https://www.assetsto...(25% off sale!)


Win 10, i7-7700 @4.2 ghz, 16GB DDR4, EVGA GTX 1080
Swing Type: Tour Pro Wireless XBox 360 Controller.

#70 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 26 April 2017 - 09:32 PM

.


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#71 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 26 April 2017 - 09:34 PM

Oh you mean its this easy? Right! :rolleyes:

 


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#72 IanK

IanK

    Advanced Member

  • Members
  • PipPipPip
  • 2,589 posts

Posted 26 April 2017 - 09:41 PM

I don't think I'll bother!
  • axe360 likes this
Steam Name: n.bonaparte
WWG1WGA

#73 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 26 April 2017 - 09:46 PM

Sorry guy's if I wasn't quite happy with Mikes answer! I tried. I do like some of its features if only all the settings you have to go thru were preset, it would be gr8!

 

Does anyone know if you have to keep resetting things every time? Or are they PreSet, with the Paid Version? Might be worth 45 bucks?


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#74 IanK

IanK

    Advanced Member

  • Members
  • PipPipPip
  • 2,589 posts

Posted 26 April 2017 - 09:55 PM

Sorry guy's if I wasn't quite happy with Mikes answer! I tried.


I'm not convicted by Easy Roads either. I dislike the way that the road/path hovers over the terrain with no fringe blending it in with the terrain. It's fine from a distance but if you're near the path and have to rotate your aim the road seems to slide over the terrain.
Steam Name: n.bonaparte
WWG1WGA

#75 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 26 April 2017 - 09:58 PM

I'm not convicted by Easy Roads either. I dislike the way that the road/path hovers over the terrain with no fringe blending it in with the terrain.

 

Would be nice if it laid right on the terrain but you can set the height to be like .09 or even less and it looks much better.


  • IanK likes this

Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#76 Dazmaniac

Dazmaniac

    Rock. Loud and Heavy

  • Members
  • PipPipPip
  • 6,941 posts
  • LocationEngland, UK

Posted 26 April 2017 - 10:08 PM

Sorry guy's if I wasn't quite happy with Mikes answer! I tried. I do like some of its features if only all the settings you have to go thru were preset, it would be gr8!

 

Does anyone know if you have to keep resetting things every time? Or are they PreSet, with the Paid Version? Might be worth 45 bucks?

 

I've no idea how good/bad Easy Roads is and I don't design nowhere near enough to warrant buying it, but its currently got 25% off on Unity Asset Store if anyone was considering stumping up for Pro version.


  • axe360 likes this

#77 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 26 April 2017 - 10:10 PM

Well wish me luck everyone because in order for my course to continue, I have to put down paths and ez roads is the best alternative as of now.

 

Daz, follow that video of MIkes I just put up but experiment with the height of the path. I think the .15 is a bit high and I do believe you can go lower.

 

Peace


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#78 Dazmaniac

Dazmaniac

    Rock. Loud and Heavy

  • Members
  • PipPipPip
  • 6,941 posts
  • LocationEngland, UK

Posted 26 April 2017 - 10:12 PM

L,

 

Just make sure you have your project fully backed up before doing the paths, then should the Easy Roads do a FUBAR, at least you won't have lost everything.

 

;)


  • axe360 likes this

#79 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 26 April 2017 - 10:13 PM

Believe me, I got THAT!! :)


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   


#80 axe360

axe360

    Advanced Member

  • Members
  • PipPipPip
  • 6,219 posts
  • LocationSo Cal U.S.A.

Posted 27 April 2017 - 04:05 PM

Be honest:  So I count 13 steps I have to take to set up ez roads and 9 that I have to do every time I do a section. I hardly call that "simple".. Just sayen. Really would like PG to reconsider building a cart path tool for CF..

 

Ok Ok, so I have finally quit practicing and starting laying down paths on my real course. So far, once you get the system down, I have to admit, it's looking pretty damn good.

 

Still a lot to go thru but the results are very pleasing..

 

Once again, may have spoke to soon. :huh: :rolleyes: :wacko: :blink:


Done with designing.

Released Courses: Real

The Golf Club @ Dove Mnt. AZ

Aronimink PA

Amana Colonies Iowa

Fictional:

The Grinder Anytown U.S.A.

 

 

                   





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users