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Issue with lighting or shading

issues help lighting shading

Best Answer NoPutt , 08 February 2018 - 10:38 AM

Appears to be a Normal map issue.

Check that the bunker normal is indeed a normal,

and not just a texture.

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#1 TedBaggins

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Posted 08 February 2018 - 07:54 AM

Hi,

 

I am building my first course.  It is a lot of fun and I have learned a lot from reading the forums.  I ran into an issue that I cannot find on the forum, so I am hoping that someone with more experience can assist in letting me know what might be wrong.

Issue:

Lighting on the bunkers is bad.  It feels like I have 2 light sources, but I only have one in the Hierarchy.  I cannot see anything else.  I have tried checking all the lighting settings.  I even compared them to the standard CF tutorial package to see if I mistakenly changed a setting.  I cannot find anything.  When I turn off the scene lighting, it looks like there is another light still shining on my bunker.  (see image 1 >Directional light on).   I tried uploading a picture with the light off, but it passed the size limit for file uploads.

Attached File  light on.PNG   333.75KB   2 downloads



#2 NoPutt

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Posted 08 February 2018 - 10:38 AM   Best Answer

Appears to be a Normal map issue.

Check that the bunker normal is indeed a normal,

and not just a texture.


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#3 RobC

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Posted 08 February 2018 - 06:01 PM

I would agree with NoPutt on this ...He beat me to it as I saw this while at work and couldn't post on my phone  :)



#4 DoGgs

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Posted 08 February 2018 - 08:15 PM

yeh thats def a normal bunker map set as texture


Qaaa8vE.jpg


#5 TedBaggins

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Posted 09 February 2018 - 02:39 AM

That was exactly what it was.  1 was set to Advanced and the other to texture, when they should have been normal.  That looks way better.  Now I can put some slop back to them....had to flatten them to make them look ok.  Thanks so much, really appreciate it.







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