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Audio Question


Best Answer Mike Jones , 15 November 2016 - 03:26 PM

Here are some settings you would use for an ocean area sound.

 

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#1 SReesor

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Posted 15 November 2016 - 03:02 PM

Finally getting around to working on a course with CF. Golf IRL has come to a close here for the season...so onto CF.

I have a course in the works, and am now playing it and making adjustments. My question is about audio. I understand I need a source which I can attach to an object; and a listener, which is typically attached to a camera/character? Would that be the 'player'? I assume wherever the 'player' is located would pick-up the sound source 'closest' to its position?

I have attached sound (coastal sounds) near a couple of water holes, adjusted the range and volume to be around the greens next to the ocean, but I can hear this audio everywhere on the course.

What I am fundamentally doing wrong here?

Steve


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#2 SReesor

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Posted 15 November 2016 - 03:03 PM

I meant 'audio'...would love an Audi :)


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#3 Mike Jones

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Posted 15 November 2016 - 03:26 PM   Best Answer

Here are some settings you would use for an ocean area sound.

 

167nxnl.jpg



#4 SReesor

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Posted 16 November 2016 - 01:09 PM

Thanks Mike...those settings worked wonderfully.

My mistake was adding an audio 'listener' on the source; removed that, used your settings, adjusted the range and now have audio.


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