I have a moving shadow issue on Pinehurst No. 2. Here is a picture of this.
As the ball flies, the shadow continues to move. Any idea what is causing this and how to fix it?
Best Answer Cintigolfer , 17 July 2017 - 10:11 PM
I figured out the problem. Somehow the lighting was set improperly in the Window > Lighting.
The Scale in Lightmap was set to .0128 instead of 1. After I fixed this, the strange shadow disappear.
Go to the full postPosted 16 July 2017 - 11:19 AM
I have a moving shadow issue on Pinehurst No. 2. Here is a picture of this.
As the ball flies, the shadow continues to move. Any idea what is causing this and how to fix it?
Posted 16 July 2017 - 02:03 PM
Check your directional light, not under the terrain is it? don't know if that would cause this, prob something to do with lighting, check how many directional light objects you have in hierachy. You also have a lot of tree cloning going on in the pic, might wanna break it up at certain points with taller/shorter and different variety, don't think pinehurst has fir trees? might be wrong.
Posted 16 July 2017 - 05:25 PM
I only have one direction light. Here are the settings.
From the pictures and videos I've seen, Pinehurst No. 2 has almost all pine trees.
Posted 17 July 2017 - 02:18 AM
The moving shadow was a problem on a couple of Skunky's courses including Avenel and San Antonio. it was fixed so maybe he can help.
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Posted 17 July 2017 - 10:30 AM
I've already checked with Skunky and his fix did not work. I seem to have a slightly different problem. I'll see if I can post a video later today to show the issue.
Posted 17 July 2017 - 12:44 PM
Might check how many terrains you have, regarding the trees, you appear to have mainly fir trees judging on your pic..not pine.
Posted 17 July 2017 - 02:35 PM
cinti,under quality settings ,also try changing the shadow distance from the default 150 to 300.just another stab in the dark.
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Posted 17 July 2017 - 10:11 PM Best Answer
I figured out the problem. Somehow the lighting was set improperly in the Window > Lighting.
The Scale in Lightmap was set to .0128 instead of 1. After I fixed this, the strange shadow disappear.
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