So, I accidentally deleted my Realistic Terrain Collection LITE terrain extension (as seen here). I had to go back to the asset store and add it back in to my project and then re-add my terrain extension. It went really well, and in about 25 mins I was back up where I left off.
Or so I thought. The first thing I noticed was that my colors on the fairways, rough etc where not what they were prior to adding the terrain extension. I tried to re-draw a spline and then it really went to crap. The color was very pale green like nothing else on the course. I then noticed that noticed that one of the custom layers was missing all together. Please see the pictures bellow and let me know if there are any suggestions.
The only thing that I can think of is that I added a texture to the second terrain (OUTERTERRAIN) and that texture came from the course forge library. I used it to do some painting on OUTERTERRAIN. I don't know why that would cause an issue, but I can't think of anything else I did that dealt with textures...
Anyway, things are all screwed up right now and I can't seem to get the splines to draw correctly.
Also, I tried to redraw one of the splines with the default layers library and it didn't work either. But, when I reopened Unity the pale green fairways were back???
Here are a couple pics...
Edit.... here is a pic of what it looks like after closing Unity and reopening. This feels very similar to the problem I had with having to many textures for painting. Only I have the exact same that I had before deleting the terrain extension by accident. And... I got one of the other fairway splines to redraw without the splotches. The splines do not match my custom layers library colors though.
Something else... it seems that texture O_FariwayCross doesn't work, on holes 1 and 2 but it does on other holes. Switching to O_FairwayPlain worked for hole 2, but not hole 1... what in the world?!?!