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TGC2 Trailer


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#141 DoGgs

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Posted 02 May 2017 - 04:31 PM

Without giving any specifics limited by the NDA answer this:  which game provides the truer round of golf?

You are asking that to a guy that must feel privileged to have been chosen to be part of closed beta, the definitive proof will come from actually playing it,and considering i will never buy it then i will be in no position to judge either way, but if they fail to improve every aspect of the short game then it will be a fail.  It needs to be a totally different game from TGC in every aspect to even compete with PG, even the putting needs work to stop immediate breaking, Also will the greens hold when using woods? in TGC they just slide right off, even on slow greens, does the chipping still feel clunky? can you still stop a 75yd pitch on a dime? is the flop vastly improved? all these points have to be remedied to make it a true golf game imo.


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#142 JCat04

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Posted 02 May 2017 - 04:38 PM

You are asking that to a guy that must feel privileged to have been chosen to be part of closed beta, the definitive proof will come from actually playing it,and considering i will never buy it then i will be in no position to judge either way, but if they fail to improve every aspect of the short game then it will be a fail.  It needs to be a totally different game from TGC in every aspect to even compete with PG, even the putting needs work to stop immediate breaking, Also will the greens hold when using woods? in TGC they just slide right off, even on slow greens, does the chipping still feel clunky? can you still stop a 75yd pitch on a dime? is the flop vastly improved? all these points have to be remedied to make it a true golf game imo.

 

DoGgz, I honestly don't think you're going to see screen shots, a video, or a live Twitch stream that's going to convince you to buy the game.  The only way you're going to be swayed is to actually play the game and experience the swing.  I seriously doubt they're going to have a demo, which is a shame because IMO, the game's strongest selling point can't be translated without one.


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#143 DoGgs

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Posted 02 May 2017 - 04:52 PM

If i ever buy the game, and thats a big IF it will be based on seeing the silly scores at TGCT cut in half or close to being cut in half.  It happened when we got the update for PG and thats what i want to see in TGC.  Only then will i be tempted without actually playing it.  It's not just TGC 2, i'm done throwing money at games in general. I have 2000 hrs in TGC, most of that was in GNCD, but after using course forge i will never go back to that designer, that only leaves gameplay and if all the good players at TGCT struggle to get anywhere near what they currently shoot then i may just be tempted.


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#144 MERACE

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Posted 02 May 2017 - 04:56 PM

I wonder who will be more disappointed if TGC2 does not meet their expectations - TGC fanboys or JNPG fanboys. ;)


-MERACE
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#145 DoGgs

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Posted 02 May 2017 - 05:13 PM

I wonder who will be more disappointed if TGC2 does not meet their expectations - TGC fanboys or JNPG fanboys. ;)


-MERACE

Thats easy, the last time i looked HB forums were boiling up nicely in anticipation, that was before i was banned for life for mentioning the T word   I don't think they share my opinion that Torrents are a viable method of "try before you buy"   :) there are some over at HB that will be suicidal if TGC 2 fails to float their boat.


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#146 mebby

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Posted 02 May 2017 - 05:22 PM

I wonder who will be more disappointed if TGC2 does not meet their expectations - TGC fanboys or JNPG fanboys. ;)
-MERACE


Simple answer. JNPG fans will be more disappointed because the TGC fanboys could never, ever see any wrong with TGC. The only caveat to that is if TGC2 actually brings realistic gameplay then some of the TGC1 lovers will likely like it less because they'll find it too difficult. Some people are apparently content as can be striping every single driver right down the pipe and then plopping their approach shot within a few feet on every single hole (except when designers set the conditions and the course up to be fictitiously difficult). Thanks

I don't consider myself a fanboy of either. I just want two solid golf titles to play. Right now, one is FAR too easy and the other is stale because of dated graphics and glacial development.
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#147 Crow357

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Posted 02 May 2017 - 06:12 PM

Yeah, if they make TGC2 too realistic, they'll have a crap ton of complainers that their -15 scores have gone away.  I don't look for this to happen.  And that's cool, the world needs arcade golf too.


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#148 nightowl

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Posted 02 May 2017 - 06:14 PM

I get what you're saying, mebby. Both games have their strengths and weaknesses. I'd imagine TGC2 is designed to address some of the gameplay shortcomings. PG2, should it ever be released, will probably improve the graphics. What TGC2 has going for it, compared to PG2, is a much faster development cycle. Not everyone has time for both games; TGC2, if gameplay is, in fact, improved, could erode PG's fan base. Just a thought; and maybe PP doesn't really care. I don't know.
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#149 nightowl

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Posted 02 May 2017 - 06:21 PM

If i ever buy the game, and thats a big IF it will be based on seeing the silly scores at TGCT cut in half or close to being cut in half.  It happened when we got the update for PG and thats what i want to see in TGC.  Only then will i be tempted without actually playing it.  It's not just TGC 2, i'm done throwing money at games in general. I have 2000 hrs in TGC, most of that was in GNCD, but after using course forge i will never go back to that designer, that only leaves gameplay and if all the good players at TGCT struggle to get anywhere near what they currently shoot then i may just be tempted.

This is a very good point about the design program. CF does allow users more flexibility and fine tuning. TGC2, though promising more objects and other assets, still places fairly strict limits on users who design courses. Think about how often we see the same buildings, bridges, etc., in those 100,000 courses created in TGC. The repetitiveness is a problem.

#150 wim1234

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Posted 02 May 2017 - 07:05 PM

TGC 2. 

hahaah i so very much doubt that..but then who defines truer??

tgc 1 got stale so soon, ridiculous, where i find pg still interesting to play.

if they change ballphysics/swingphysics to be more realistic, the consoleplayers are going to cryout

the diff is very very simple, tgc is a golfgame and pg is a golfsimulation.

i do NOT see pg becoming very populair on the console, because thats the wrong audience for it.

ppl who liked links, like pg generally better, ppl who liked tw series like tgc better.

it is different things, and ..that is a good thing in my view.

if pg is wise they do NOT put out their console version out soon after tgc2....its not capable of competing with it ..on the console.

but having just one version and the user decide on what hardware to play it....sounds like a good strategy, but....i see some caveats.

ok sorry, too much blah blah.

it is all a question of wait and see.


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#151 JoeF

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Posted 02 May 2017 - 09:15 PM

TGC 2. 

 

I'm looking forward to reading your analysis of the two games and how that brought you to this conclusion (once your NDA is lifted).  B)


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#152 RobV

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Posted 03 May 2017 - 11:35 AM

The draw here for me is that this game is available for Xbox1.   As previously stated, after years and years, build after build, I have no intentions of upgrading my PC for just one game (JNPG).   So, I will sit back.. check out some reviews, watch some videos, and then decide if I want to pick it up or not.  The game is being released next month and is considered a complete game with many options for whatever and however you like to play.   So far, I am impressed with what I see.. but that does not mean I will run out and buy on day one based on the visuals. 


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#153 JCat04

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Posted 04 May 2017 - 08:27 PM

hahaah i so very much doubt that..but then who defines truer??

tgc 1 got stale so soon, ridiculous, where i find pg still interesting to play.

if they change ballphysics/swingphysics to be more realistic, the consoleplayers are going to cryout

the diff is very very simple, tgc is a golfgame and pg is a golfsimulation.

i do NOT see pg becoming very populair on the console, because thats the wrong audience for it.

ppl who liked links, like pg generally better, ppl who liked tw series like tgc better.

it is different things, and ..that is a good thing in my view.

if pg is wise they do NOT put out their console version out soon after tgc2....its not capable of competing with it ..on the console.

but having just one version and the user decide on what hardware to play it....sounds like a good strategy, but....i see some caveats.

ok sorry, too much blah blah.

it is all a question of wait and see.

 

I gave an honest answer to the question, but yeah, it's in the eyes - or better yet in this case - the fingers of the experiencer as to which one is truer.  I'm finding TGC 2 to be a very dynamic game, and that's with my playing it in its medium difficulty level.  I've said elsewhere that its merits are not obvious just looking at screen shots and videos... you have to experience the swing interface.  There won't be a demo that I'm aware of, so it's going to be hard to get that through to the doubters and those who - like me - found the swing of TGC 1 too one dimensional.

 

I think TGC 2 will do well on the consoles because it now has three different levels of difficulty.  The ball physics have undergone a tremendous upgrade in TGC 2, IMO.  I think there as good if not better than any I've experienced in a golf game.  Don't take my word for it though, if you have the means to play it after release on a friend's machine, see it for yourself.  I understand the doubts you have, as I would have them also had I not been playing it in the beta.   


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#154 nightowl

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Posted 04 May 2017 - 08:34 PM

John,in your opinion, if you happen to know or can make an educated guess, why do you think Anthony finally capitulated and allowed more difficulty options, ball physics upgrades, etc.? He had always dug in his heels and insisted on maintaining a "level playing field". I doubt there was ever a developer as stubborn.

#155 Crow357

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Posted 04 May 2017 - 08:41 PM

Anthony isn't with HBS anymore.


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#156 nightowl

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Posted 04 May 2017 - 09:00 PM

Oh, really?! I didn't know that. No wonder HB has shown more flexibility.

#157 nightowl

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Posted 04 May 2017 - 09:01 PM

I might just have to consider TGC2 after all. ;)

#158 clubcaptain

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Posted 04 May 2017 - 09:05 PM

Anthony isn't with HBS anymore.

What a relief. 


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#159 Crow357

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Posted 04 May 2017 - 09:05 PM

I wonder if they'll allow you to have a 2nd pin on the green.


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#160 MERACE

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Posted 04 May 2017 - 09:08 PM

I wonder if they'll allow you to have a 2nd pin on the green.

From what I've read, multi-pins and multi-tees are included in TGC2.

 

 

-MERACE






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