Mebby you are correct about taking it to a more difficult course and not shooting the same, that's true with all golf games to be fair, sunningdale is quite short, but it's not that easy, try it and see, the greens are testy..what you did not see in that vid was the two or three short chip shots i totally messed up, i just do not get the mechanic of it at all, i suck at it. I guess i could play with the loft and nail it down but i don't think i will bother if i'm honest, it just feels too clunky. When i first tried tour clubs i was def hitting more perfect tempos because i was focusing on it, that made me hit wayward shots, so i stopped thinking about the tempo and concentrated on a fluid straight up and down instead. I will concede that the tempo is prob a good thing because it made me focus on it initially, but that is the wrong thing to do imo, i will gladly take a few less perfects if it means i stay within the cone.
Fair enough. But we weren't talking about the putting... the issue was the swing and whether or not it's too easy. I personally don't think it is and as you know I was a HUGE critic of TGC1's swing. I'm glad to see that they've made it acceptably difficult (while somehow managing to screw up just about everything else but that's another story).
If you REALLY want to score in TGC2 with Tour clubs then you've got to focus on both tempo and swing path. One without the other will get you in trouble enough times to matter.
But at the end of the day - this game just doesn't jive with you and I respect that. Personally, I still lean towards JNPG more than I do TGC2. But for now I'm at least having fun with something different while I wait for the next big thing with JNPG.











