Well i have given this game a fair crack of the whip, i really dislike the chip and flop, PG's chip and flop are much more granular and realistic. TGC's short game mechanic feels granular in chunks rather than degrees, and the tempo is not really viable when you are flopping out of a bunker from 14 yds, or chipping from 10yds etc its actually easier to play these shots from further out. All i all its just a clunky and clumsy mechanic that they have never managed to nail down, and stopping a 75yd pitch within a few feet is another rescue shot, there is no skill whatsoever in the shot, it just ends up getting you the bird or saving ur ass. I own the game now so i will prob play the odd round here and there, but its back to full on PG for me.
Disagree completely on the short game.
Flops and bunker shots are very doable, but it takes time and far more practice than you are willing to invest.
You are not going to master this swing mechanic anytime soon.
Since you've given up, so be it.