I tried it and had an overwhelming desire to go back to 3C.
If you're a big fan of 3C, I would certainly never expect you to love the controller.
Those that find 3C compelling appear to be a fairly different gamer than most of the rest of us.
Posted 19 December 2017 - 08:17 PM
I tried it and had an overwhelming desire to go back to 3C.
Posted 19 December 2017 - 08:17 PM
I tried it, too,, and went back to RTS-M. As good as it is, RTS-M still has more nuanced control to the swing.
Nuance over sloth is my go to.
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Intel i5-4570 cpu @ 3.2 GHz, ASUS Z74-K mb, ASUS GeForce GTX 960 gpu, 16 GB ram, 2 x SSD drives, Windows 10 64 bit
Steam name: sound_flier
Posted 19 December 2017 - 08:19 PM
I tried it, too,, and went back to RTS-M. As good as it is, RTS-M still has more nuanced control to the swing.
Nuance over sloth is my go to.![]()
Posted 19 December 2017 - 08:48 PM
So was this just a money grab? I see some of their loyal fans have turned against HB.
Posted 19 December 2017 - 08:52 PM
i only use a controller on pc with driving games ala ets2 or gtr.
i dont really like the feel of it for a golfswing.
so lets be glad at least this game has options.
if i play links2003 i still use 3c, this game i use mouseswing-h, in tgc2 i use mouseswing ( and yes i play them all)
and i can tell you it took quite abit of time(3 to 4 months) to get used to a mouseswing form 3c.
not everyone can adjust quickly for various reasons.
i do not like the sometimes to me kinda elitist behaviour where ppl think their swingmethod is better than others, says more about these ppl, than about the method.
Posted 19 December 2017 - 08:55 PM
i do not like the sometimes to me kinda elitist behaviour where ppl think their swingmethod is better than others, says more about these ppl, than about the method.
Posted 19 December 2017 - 09:40 PM
"Better" is probably the wrong debate as it's totally subjective and up to each of us.
Objectively though, RTS-M is the most challenging as it has more variables in play than all the others.
That doesn't make it better (I don't play it at all personally), but it's absolutely the most challenging just based upon the amount of swing variables you have to deal with.
Difficulty isn't necessarily determined by how many variables are in play, but by the difficulty to the individual in executing them. If you have terrible reaction control then a 3-C swing could be more difficult to you than a more complex tempo based motion.
Posted 19 December 2017 - 09:49 PM
I tried it, too,, and went back to RTS-M. As good as it is, RTS-M still has more nuanced control to the swing.
Nuance over sloth is my go to.![]()
I hate to admit this, but you've just put your finger on the main reason I'm a controller player... sloth. I don't like being at a desk, since I'm at a desk about 1/3 rd of my work day. I won't argue with the fact that RTS-M is clearly the most nuanced control method.
Intel Core i5-4440 3.1 GHz
Geforce GTX 1060 3 GB SC Gaming, ACX 2.0
8GB PC-1600 DDR3 RAM
Windows 10 64 bit
Posted 19 December 2017 - 09:50 PM
TGC 2 would do itself a favor if it had at least one difficulty level where players couldn't loft pitches and flops to anywhere near the extent you currently can in the game. When I'm playing for fun, I impose a "no lofting" house rule on myself for pitches and flops. The gameplay feels a lot more realistic and naturally challenging. Of course one can't compete in a tournament with this in effect, but it's there for those who want to play a round off the competitive map.
I find that I can't make chips spin back though. In my experience, chips seem to perform in a reasonably believable fashion about 85 to 90% of the time. It's that 10 to 15%, where you get the random, inexplicable 'checking chip' result... it can come from the heavy rough just as easily as it can come from the fairway or fringe. I've seen it occur when hitting from heavy rough to a downhill green slope. It can be really infuriating when it happens and really, if it occured at at a 5 to 10% higher rate, would make it a game breaker for me. It's easily the most annoying bug in the game, but they say it remains a bug because HBS can't reproduce it predictably in the studio
I employ a house rule where I do not use the loft mechanism at all - on any shots. It makes for a much more realistic round of golf for me personally. I also turn off swing feedback (including the distance display on completed shots). This also makes for a more aesthetically pleasing experience!
Steam Name: Turnerm05
Swing Type: RTSC | Tour Pro | XB1 Wireless
Intel i7 4790K 4.0GHz
GTX 1080 Founders Edition
16GB DDR3
1 TB Samsung 850 EVO
Posted 19 December 2017 - 09:57 PM
So was this just a money grab? I see some of their loyal fans have turned against HB.
If I'm giving the impression that I've turned on them, that's not the image I'm trying to paint. It's still a game that I play daily and still have my ups and downs with. The tempo dependent swing, while not a fully scaled analog, still gives it an extra dimension that has to be managed to execute a good shot. It's just a hint of what could be done with this, IMO, but what's there has kept me interested in playing it this far in.
They've missed the boat in terms of multiplayer play, being too liberal with the use of lofting/de-lofting, and not sequencing tournament play against ghost players (recorded rounds) to where their scores are in sync on the leaderboard with where they are as they play along with you on the course. I hope they'll at least fix the latter in an update. In spite of all these shortcomings, I still get a charge out of playing the game.... but I also understand why so many find it lacking.
Intel Core i5-4440 3.1 GHz
Geforce GTX 1060 3 GB SC Gaming, ACX 2.0
8GB PC-1600 DDR3 RAM
Windows 10 64 bit
Posted 19 December 2017 - 09:58 PM
So was this just a money grab? I see some of their loyal fans have turned against HB.
I think they have had a really bad experience with Maximum Games and until they are out from under that contract/relationship things should open back up. Not sure of all the ins/outs obviously but they've made it very clear that MG will be out of the equation going forward.
In summary - I think they made a bad decision to go with MG and they are paying for that poor decision.
Steam Name: Turnerm05
Swing Type: RTSC | Tour Pro | XB1 Wireless
Intel i7 4790K 4.0GHz
GTX 1080 Founders Edition
16GB DDR3
1 TB Samsung 850 EVO
Posted 19 December 2017 - 11:30 PM
Difficulty isn't necessarily determined by how many variables are in play, but by the difficulty to the individual in executing them. If you have terrible reaction control then a 3-C swing could be more difficult to you than a more complex tempo based motion.
Posted 20 December 2017 - 12:55 AM
I would imagine that if you have trouble controlling reactions for 3C meter you're going to be pretty bad at elements of the mouse swing also.
I don't agree.
3-C is solely a reaction test, and this does not enter into play at all in any of the other swing methods in JNPG2. I would imagine that it's a totally different part of the brain that is used and different parts of the brain vary greatly in their proficiency. It would be like expecting a good painter to be a good sculptor just because they are both creative arts.
Posted 20 December 2017 - 01:10 AM
I tried it and had an overwhelming desire to go back to 3C.
Posted 20 December 2017 - 01:37 AM
If you're a big fan of 3C, I would certainly never expect you to love the controller.
Those that find 3C compelling appear to be a fairly different gamer than most of the rest of us.
WTH.
PC specs...
Intel core I7 9700k 3.6 GHZ-Turbo 4.9 GHZ
64 GB Corsair vengeance LPX DDR4 2400 MHZ
Asus PRIME Z390-P
Nvidea GeForce RTX 2060 6GB
X box 360 wired controller
Windows 10 PRO NA 64 bit
Posted 20 December 2017 - 01:45 AM
WTH.
Posted 20 December 2017 - 01:48 AM
3-C is solely a reaction test
Posted 20 December 2017 - 02:41 AM
.
Posted 20 December 2017 - 04:03 AM
.
Posted 20 December 2017 - 06:53 AM
Once you go controller, it's really hard to have any desire for anything else.
It is so comfortable and relaxing to lay back, chill & play with a controller...
When there are no other productive tasks to perform on a computer a Controller would be just right for simply Gaming. People like me kick-back in our large executive chairs with leg/foot rests with casters. Unless of course "you" are disabled and have to sit in a recliner and if that's the case, you're lucky to have a controller for our console or PC across the room
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