I like the new wind effect and I like having extra wind choices too.
I dislike the camera changes and I dislike the new heavy outline of the font.
The new update is 2 steps forwards and 2 steps backwards for me!
Posted 29 December 2017 - 06:02 PM
I like the new wind effect and I like having extra wind choices too.
I dislike the camera changes and I dislike the new heavy outline of the font.
The new update is 2 steps forwards and 2 steps backwards for me!
Posted 29 December 2017 - 06:06 PM
I dislike the camera changes and I dislike the new heavy outline of the font.
Please developers - I'm literally begging you..
This one camera change is set to completely ruin the one game I play with my 80+ year old uncle.
We both use TV setups and don't have the screen size to make out the details in the new wider Player cam view.
Please please add back in the older Player cam (at least as an option).
Could it be a "wide/normal" checkbox in the view settings or something?
I understand the desire to showcase more scenery/view to the sides, but that change (for us) is literally ruining the ability to see and play the game at all.
Posted 29 December 2017 - 06:16 PM
The new FOV didn't bother me much but I'll admit that it's baffling to change this without any feedback comments on the need for change - especially without an option to go back to what folks were used to.
As for the wind changes - I really like the changes a lot so far. It will take more time to fully test and feel it out but so far it's a very nice tweak. I really like the variable wind setting as it seems to simulate the types of conditions I'm used to around here where it go can from no wind to 10mph and then back down to 2-3 all in a matter of seconds.
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Posted 29 December 2017 - 06:44 PM
Posted 29 December 2017 - 07:16 PM
looks like a glare problem to me
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Posted 29 December 2017 - 07:19 PM
looks like a glare problem to me
Posted 29 December 2017 - 07:31 PM
i can see it but the pics are not the same set.
the one on the left is not the same as the panasonic on the right
where is the blue strip like the righton the set on the left and close your shades
and better pic through the set adjustments,have you even tried that angle
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Posted 29 December 2017 - 07:32 PM
i can see it but the pics are not the same set.
the one on the right is not the same as the panasonic on the left
where is the blue strip like the left on the set on the right and close your shades
and better pic through the set adjustments,have you even tried that angle
Posted 29 December 2017 - 07:37 PM
hell i put it up on my 65'' curve and looks fine to me.
you got one of those screen protectors on there?
CUK Mantis Gamer PC (Liquid Cooled Intel Core i9,10 Core MSI GF75 Thin 17" Laptop
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Posted 29 December 2017 - 07:37 PM
i can see it but the pics are not the same set.
the one on the left is not the same as the panasonic on the right
where is the blue strip like the righton the set on the left and close your shades
Here you go Dave - A new crop of the pre-update image.
It's super dark so I had to put it in photoshop and jack the shadow brightness up to max, but you can make out the logo/stripe area barely
Happy?
Posted 29 December 2017 - 07:38 PM
hell i put it up on my 65'' curve and looks fine to me.
you got one of those screen protectors on there?
I have a 50" TV
Everything was fine on the old field of view pre update.
Just desperately need an option for the previous Player cam
Posted 29 December 2017 - 08:04 PM
Just had a quick look and there was over 120 in the lobby. I like the wind changes and will probably be using variable wind most of the time and gusty for seaside courses. Where I play the real game, a round without wind is an anomaly.
I like the black outline of the fonts, makes it easier to read, especially when it is set against the sky with dynamic sky turned off.
It will take a little time to get used to the new camera view which I like, but as some people don't like it, an option to go back to old view would be good. As an RTSM player I will have to re-calibrate how far I pull the club back for short game shots like chips, pitches, and flops because of the new camera view but it shouldn't take long.
I will be playing a round later and will be very interested in how flop shots play with the increased probability of fat shots for RTSM.
With the changes, especially the new camera view it's a new experience. Thanks to jmk59 for providing PP with the wind model and thanks to the developers for this update.
RTSM - Pro
Posted 29 December 2017 - 08:23 PM
While I agree that the black outline on the font makes it easier to read in some situations it also makes the text look more compressed and cluttered, and the text now catches the eye far more, making the view of the course less attractive... the opposite of why the camera changes were brought in for this update, I believe.
Posted 29 December 2017 - 09:57 PM
the wind is cool but just a bit drastic on low chips on gusty
how ever it is really cool to hit 430 yrd drives with 40 behind ya.lol
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Posted 29 December 2017 - 10:28 PM
the wind is cool but just a bit drastic on low chips on gusty
how ever it is really cool to hit 430 yrd drives with 40 behind ya.lol
have you ever really played in those conditions..if not, how can you say its drastic.
i think its pretty dang good and an awesome addition, and i am one that likes the wider view.
Posted 29 December 2017 - 10:59 PM
the FOV could go back to where it was now i have played a little.
reason is i don't look around the course much i figure i'm in the game to play it.
i use the overheads and the pin placements to set up my shots i find with the panoramic view i need nothing else,so i never use zoom or F5 cam.
not responding to other
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Posted 30 December 2017 - 12:01 AM
I just played with new upgrade and when you use mulligans and with the player view sometimes it goes to a panoramic view! Must be a bugin the new upgrade
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Posted 30 December 2017 - 12:02 AM
OK, have tried out and agree, would rather have old view back. Play RTS-M.
Also, have tried playing practice, practice round and solo round with 'windy' to learn. It is showing in all instances as the wind is only between 9-13MPH into my face ALL the time and sometimes I have the flight affected, sometimes not? Tried calm - showed wind fluctuating between 9-11 MPH? Can anyone shed some light on this or advise what other information is required.
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2017-12-30 09_59_01-Perfect Golf-reduced.jpg 38.78KB 4 downloads
2017-12-30 10_00_19-Perfect Golf-reduced.jpg 31.61KB 5 downloads
Have attached screen shots
Thank you
Posted 30 December 2017 - 12:05 AM
I just played with new upgrade and when you use mulligans and with the player view sometimes it goes to a panoramic view! Must be a bugin the new upgrade
hit the "C" button till you get the view you wish.
Posted 30 December 2017 - 12:07 AM
On a personal note:-
Have no issues with the FOV changes (though appreciate the issues others have)
Love the updated wind settings and effect on ball. Just feel that 1) they are a little overdone on some chips, pitches and splash shots around the green. Yes the ball should be affected, but from playing IRL in very windy conditions it just seems a bit overdone. 2) Shots in to 35MPH+ headwind seem to be affected maybe a little too much. Having a driver carry only 213yds in to a 35MPH headwind just seems a bit much. If a 35MPH does actually cause a well hit drive to lose 60yds carry then I'll happily accept it as it is.
Actually like the dark edge to the font, but that's just me.
Overall, really happy to see the build finally see a public release. Has rekindled my desire to play PG again as the game is a real battle with the elements again. Just finished out the PGLS event at Cape Kidnappers all played at v1.4.3.0 at 3C TP ending with -1, +1, +1 and +3.
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