yea now that i have got some time in i will say, i spoke to soon on the wind after a dozen or so rounds trying out all the new winds
i find them to be good, there are good and bads but they cancel out. the shock of it to me was the loss of distance in head winds,of course not thinking about the gains with tailwinds, the crosswinds and the way it works now closer to the ground also seemed extreme. but after a few adjustments in thought and shot plan i have already seemed to figure it out, or a big part of it anyway.
i give Jmk a big thumb's up for his realistic wind model.
and PP for implementing into the game.
this is a good update now all they have to do is get something done with that FOV thing
so we can all be happy together.lol
that said with this new wind it sure would be nice to be able
to do a more proper punch shot then we have now. i for now have figured out i pretty good way to punch the ball
but i still think it gets just a touch to high even with full low english. be a good plus for version 2
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