Can someone please explain what realistic greens actually are ?
Perfect greens are obvious. When I watch a PGA tournament or the like, the greens are perfect. They have to be or the players would leave. Bumpy greens are obvious because I have played a few municipal courses where they are just that. Not maintained properly, pitch marks not repaired, bits of dirt, leaves, twigs and the odd mole hill.
But what is a realistic green ? By what is it measured ? What is the standard ? And who decided what the standard was ?
On top of this, why does the green grid not reflect what the green is doing ? Real golf allows us to read a green even if it is bumpy but the green grid on here reflects only the perfect option.
Can we either get rid of the realistic option or at least have a green grid that gives us a fighting chance ?