I am confused...
Is the LIDAR overlay included in the course build when you render the course (see image below)? I am guessing its not, but I want to make sure. Also, I don't see it in the hierarchy.
If it is part of the build, what are my options for reducing its contribution to the course's final build size? Its 256 Mb! This can't be part of the build because its HUGE??? I have painted over alot of it, but that doesn't appear to be changing the overlay image? Again, it makes me wonder if its part of the build.
In an effort figure it out, I thought I might reduce its size within unity while conforming to the powers of 2 rule and then rendering to see if the final file size is smaller, but I decided to try to understand whats going one a little better before trying that.
I've watched a couple videos on how to import the hightmap etc, but I still haven't got my arms wrapped around the significance of the size of the overlay. I guess I could see how resolution could play into it, but the file size shouldn't need to be so big (256 mb).
Thanks for any feedback...