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2K Sports presents The Golf Club 2019 Featuring PGA TOUR


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#821 Joe Habiger

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Posted 16 October 2018 - 05:24 PM

Yeah I have no idea what he is saying either, although I will not buy TGC2019 or play TGC2 anymore one can easily not hit it %100 at anytime, it's whether you hit it perfect/perfect. I do that a lot in JNPG as well or atleast I try.

 

Yeah John Daly doesn't over swing at all, his arm just goes back 15 feet more past parallel than any other person. He just has been doing it all his life so he is use to it but anything past parallel is over swinging. 


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#822 adx321

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Posted 16 October 2018 - 06:48 PM

Yeah I have no idea what he is saying either, although I will not buy TGC2019 or play TGC2 anymore one can easily not hit it %100 at anytime, it's whether you hit it perfect/perfect. I do that a lot in JNPG as well or atleast I try.

 

Yeah John Daly doesn't over swing at all, his arm just goes back 15 feet more past parallel than any other person. He just has been doing it all his life so he is use to it but anything past parallel is over swinging. 

 

Using your "terrible" logic that means anyone not getting to parallel is underswinging.  

 

Parallel has literally nothing to do with clubhead speed or percentage of power and in all actuality nothing to do with much of anything anymore.  It's an old thought process.  Daly's motion is wasted actually and has little to do with his power.  If it did he'd hit it farther than everyone playing golf, but he doesn't.  He doesn't hit it farther than Justin Thomas who's 75 pounds lighter.

 

Jon Rahm hits it about as far as anyone on the pga tour and must be "underswinging".  Think how much farther he could it if he took it back farther!

 

rahm3.jpg?w=1000&h=501

 

Think what you want, but you can not swing 101%, it's not physically possible.  What you can do is swing closer to 100% when you otherwise might not normally and feel like you "really went for that one".

 

I hit thousands of balls a week on trackman and have a max swing/ball speed that I'm ever going to get to.  I could get them higher possibly with some flexibility and strength training but for the most part they are what they are.  I max out a 113 mph so if I get on one and hit 115 mph it's not that I overswung, it's that my real potential 100% is 115 mph.  I don't expect you to understand or even listen.  That's fine.



#823 zmax - sim

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Posted 16 October 2018 - 06:59 PM

adx,

 

How come you don't have TGC simulator or JNPG simulator in your nice golf room?  It would be a super waste if you're using a controller in that room....   :P



#824 adx321

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Posted 16 October 2018 - 07:13 PM

adx,

 

How come you don't have TGC simulator or JNPG simulator in your nice golf room?  It would be a super waste if you're using a controller in that room....   :P

 

Because those are games intended for amusement.  I don't hit balls with amusement in mind :)



#825 zmax - sim

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Posted 16 October 2018 - 07:18 PM

Your lost.   :)   You don't know what you're missing, especially with JNPG simulator and the OGT sim Discord community.  Nothing can ever replace hitting of real grass and real lies, but JNPG simulator is pretty damn close.   TGC simulator which is based on TGC1 is a joke as you might already know.



#826 adx321

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Posted 16 October 2018 - 07:21 PM

Your lost.   :)   You don't know what you're missing, especially with JNPG simulator and the OGT sim Discord community.  Nothing can ever replace hitting of real grass and real lies, but JNPG simulator is pretty damn close.   TGC simulator which is based on TGC1 is a joke as you might already know.

 

I live on the 8th hole of a really nice course.  If I want to play, I walk outside :)

 

I am sure it can be fun messing with the sim but I use it more to stay loose and work on swing changes.



#827 zmax - sim

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Posted 16 October 2018 - 07:23 PM

Ah, that's pretty cool.  Good for you.  I'd be out there every night too.. :)



#828 shimonko

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Posted 16 October 2018 - 08:37 PM

Because those are games intended for amusement.  I don't hit balls with amusement in mind :)

Unless you're a pro making a living out there, isn't real golf intended for amusement?



#829 adx321

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Posted 16 October 2018 - 11:10 PM

Unless you're a pro making a living out there, isn't real golf intended for amusement?

 

Playing golf is for amusement, practicing is to make playing more enjoyable but it's not enjoyable :)



#830 mebby

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Posted 16 October 2018 - 11:29 PM

Playing golf is for amusement, practicing is to make playing more enjoyable but it's not enjoyable :)

Playing golf on a simulator is also for amusement... especially on rainy/cold days or at night...


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#831 zmax - sim

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Posted 16 October 2018 - 11:34 PM

One of the coolest thing about JNPG simulator is being able to play my home courses (Orchard Valley - Crow357, Phillips Park - Tekbud) during a Chicago Winter.  



#832 adx321

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Posted 16 October 2018 - 11:37 PM

Plant golf on a simulator is also for amusement... especially on rainy/cold days or at night...

 

To each his own



#833 mebby

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Posted 16 October 2018 - 11:38 PM

One of the coolest thing about JNPG simulator is being able to play my home courses (Orchard Valley - Crow357, Phillips Park - Tekbud) during a Chicago Winter.  

That's got to be pretty cool.  If you're an avid real life golfer (and I once was... before 5 kids and a shattered/replaced shoulder) then a simulator setup would be nirvana.  I still hope to set one up eventually.  But it won't be in my current house... maybe the next one.

 

I had a perfect spot in my old house.  But this one just doesn't have a good space for it.


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#834 zmax - sim

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Posted 16 October 2018 - 11:49 PM

That's got to be pretty cool.  If you're an avid real life golfer (and I once was... before 5 kids and a shattered/replaced shoulder) then a simulator setup would be nirvana.  I still hope to set one up eventually.  But it won't be in my current house... maybe the next one.

 

I had a perfect spot in my old house.  But this one just doesn't have a good space for it.

 

It's a blast.  I play a ton outside and also a ton on the simulator.  Playing against golfers from all over the world in a 2 vs 2 scramble in the lobby or 2 to 4 man OGT scramble tournament is so much fun.  There are nightly lobby scrambles in OGT Discord.



#835 Joe Habiger

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Posted 17 October 2018 - 01:33 AM

I bow to your exceptional 1000 balls a week on Trackman, you're obvious a pro by now so you don't need to spend your time in this forum. I don't expect you to listen either since you know it all. 


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#836 adx321

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Posted 17 October 2018 - 02:24 AM

I bow to your exceptional 1000 balls a week on Trackman, you're obvious a pro by now so you don't need to spend your time in this forum. I don't expect you to listen either since you know it all. 

 

I'd listen if you had something to say.  The fact is going past parallel has nothing to do with "overswinging" and in fact is often a power leak.  I showed John Rahm, who'd hit a 3 wood past where Daly EVER hit driver as not even getting close to parallel but being one of the longest hitters in professional golf as the counter to your incorrect statement.

 

The point of my trackman experience is I can't overswing (neither can anyone else).  You either swing at 100% or below it, but never at 101%.

 

Going over 100% in a golf game is just a game mechanic, it's not based in reality.



#837 Armand

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Posted 17 October 2018 - 03:02 AM

Not sure why I'm posting, since this is definitely off the topic of TGC 2019, but ....

 

As ADX alludes, nothing can ever really be more than 100% - nothing.  The only way you can consider something more than 100% is if you are using that percentage as a comparison to something less (like is often reported for company revenue from one period of time to another).  So, in golf (be it IRL or a computer game) a swing that is 'more than 100%' is really only a swing that is more than a previous swing that wasn't 100%. 

 

'Overswing' in a computer game is a term that is probably technically incorrect but stems from the old meters (vertical, horizontal or circular) where there was a line/indicator of a 'perfect' swing power.  We all talk about that perfect swing power as 100%, but in fact it really was probably only 75 or 80% of maximum power.  It might be 120% of the power what we normally try to achieve (note the comparison to the perceived perfect swing).  Most of us have played golf games with similar power meters for upwards of 30-35 years.  While I like my posts to be technically correct, I don't think it is required that they always are (and I'm sure they most certainly are not always technically correct!).  

 

I keep up with a few threads over at HB's site, but I don't plan on buying/trying TGC 2019 until it significantly drops in price; my 8 hours with TGC1 was enough for me to decide I didn't want to purchase TGC2 or 2019.  It sounds like some progress is being made with the physics, which is great, but my preference is for the look of JNPG (not Hacker Harry, though!).



#838 DoGgs

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Posted 17 October 2018 - 06:31 AM

The 100% is just a necessary game mechanic nothing more, in my real game 100% is personal to me.  My 100% has changed over the last 5 years, issues with my left shoulder made me cut my take back to about a 3 quarter swing, this became my new 100% I was 20-30 yds shorter on my drives but the plus was i became more accurate and enjoyed a great run of form when i was playing up to 4 times a week.  Sometimes i will decide to hit the odd full swing here and there, this is now my over swing, if i get it right i get my distance back to what it used to be, i rarely need to go full though as i'm carrying a few more hybrids than i used to, and have no real need to deviate from my 3 quarter swing at all.

    I like the fact that over swing is in the game, it adds extra variation that is needed in computer golf, and more importantly i can identify with it because of how my game is now in real life.


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#839 adx321

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Posted 17 October 2018 - 02:41 PM

The 100% is just a necessary game mechanic nothing more, in my real game 100% is personal to me.  My 100% has changed over the last 5 years, issues with my left shoulder made me cut my take back to about a 3 quarter swing, this became my new 100% I was 20-30 yds shorter on my drives but the plus was i became more accurate and enjoyed a great run of form when i was playing up to 4 times a week.  Sometimes i will decide to hit the odd full swing here and there, this is now my over swing, if i get it right i get my distance back to what it used to be, i rarely need to go full though as i'm carrying a few more hybrids than i used to, and have no real need to deviate from my 3 quarter swing at all.

    I like the fact that over swing is in the game, it adds extra variation that is needed in computer golf, and more importantly i can identify with it because of how my game is now in real life.

 

Exactly

 

The ability to overswing in a golf game is nothing more than a video game mechanic, like being able to jump from a jet in Battlefield games, shoot a plane with a rocket launcher, then land in the same jet and fly away.



#840 adx321

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Posted 17 October 2018 - 02:59 PM

Ugh

 

HB's insistence on tempo having an effect on golf shots has a ton of people loaded with bad info.  Just saw a guy said he sliced for 12 years and only now realizes it's cuz he swung too slow... because HB's game mechanic tempo mechanism is making him think that.






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