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Dev Update November 2016


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#281 jeffield

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Posted 04 December 2016 - 08:39 PM

Ok. So no twitch feed. Everyone says this update will be significant. Hope so. Hope we all get to try it in december. I know.. patience.

#282 Ted_Ball

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Posted 05 December 2016 - 08:14 AM

The 'double wait' is far worse than the original wait for the next update. I think there might have been a 'triple wait' with this one. Carumba!

 

Maybe they shouldn't announce an update until within about 30 or 45 minutes of it's release - and maybe in the dead of night.



#283 Vernon520

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Posted 05 December 2016 - 08:53 AM

Ted_Ball, on 05 Dec 2016 - 08:14 AM, said:

The 'double wait' is far worse than the original wait for the next update. I think there might have been a 'triple wait' with this one. Carumba!

 

Maybe they shouldn't announce an update until within about 30 or 45 minutes of it's release - and maybe in the dead of night.

Good point Ted but then there would be moans that the devs don't give us any information. Damned if you do, damned if you don't.



#284 jeffield

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Posted 05 December 2016 - 11:10 AM

That's true. They'd be like ea. Wait ea says nothing and does nothing

#285 JoeF

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Posted 05 December 2016 - 01:20 PM

Ahh, were it so easy.  The thing is we test away, everything is looking great and then someone stumbles upon another little bug.  With so many control methods, MOP's, recorded rounds and shots, physics and ani tweaks to be tested in a myriad of combinations not only does it take time but something may not be found until the last minute.  A fix is applied and we test again.  And when all is said and done there may still be a few little buggers hiding somewhere in the depths of the game.  Better to wait and release when all the obvious bugs have been dealt with rather than listening to the chorus of "they shouldn't have release it.  It's still buggy!".


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#286 jeffield

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Posted 05 December 2016 - 01:59 PM

Agreed. It's a good golf sim. it takes what it takes to get it right. I think i need to look into that course forge thing again. Want to try my hand at some local real life recreations. It takes months to do one but in the end its worth it

#287 mebby

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Posted 05 December 2016 - 02:26 PM

JoeF, on 05 Dec 2016 - 1:20 PM, said:

Ahh, were it so easy.  The thing is we test away, everything is looking great and then someone stumbles upon another little bug.  With so many control methods, MOP's, recorded rounds and shots, physics and ani tweaks to be tested in a myriad of combinations not only does it take time but something may not be found until the last minute.  A fix is applied and we test again.  And when all is said and done there may still be a few little buggers hiding somewhere in the depths of the game.  Better to wait and release when all the obvious bugs have been dealt with rather than listening to the chorus of "they shouldn't have release it.  It's still buggy!".

That's reasonable and completely acceptable.  I think the issue (once again) is one of communication or complete and utter lack thereof.


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#288 Crow357

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Posted 05 December 2016 - 03:09 PM

mebby, on 05 Dec 2016 - 2:26 PM, said:

That's reasonable and completely acceptable.  I think the issue (once again) is one of communication or complete and utter lack thereof.

I never know when to say anything or not.  Sometimes, I say something and then get asked questions I can't answer.  I thought we were ready to go last Friday and then a test revealed bugs.  Those got squashed and then more bugs on Sunday.  It just takes a long time to test out all the different combinations of things before they can release something that isn't going to break the game for a bunch of people.


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#289 mebby

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Posted 05 December 2016 - 03:14 PM

Crow357, on 05 Dec 2016 - 3:09 PM, said:

I never know when to say anything or not.  Sometimes, I say something and then get asked questions I can't answer.  I thought we were ready to go last Friday and then a test revealed bugs.  Those got squashed and then more bugs on Sunday.  It just takes a long time to test out all the different combinations of things before they can release something that isn't going to break the game for a bunch of people.

Completely understand.  Most people are plenty patient as long as they are told what's going on.  Announcing a pending release and then going silent for several weeks is simply going to generate questions from those that are in the dark.  It's not your job to figure out how to communicate to the community.  That's PP's job.


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#290 jeffield

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Posted 05 December 2016 - 04:40 PM

Well that's true if we knew what crow just told us that would help with the wait
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#291 Acrilix

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Posted 05 December 2016 - 06:08 PM

mebby, on 05 Dec 2016 - 3:14 PM, said:

Completely understand.  Most people are plenty patient as long as they are told what's going on.  Announcing a pending release and then going silent for several weeks is simply going to generate questions from those that are in the dark.  It's not your job to figure out how to communicate to the community.  That's PP's job.

 

Pretty much all the time, bugs are found. You can't really communicate that in any useful way. Most can be fixed in a few minutes or hours. Others can be illusive and take much longer but there is no way to know that. Some are fixed but then create new ones and some cause old ones to re-appear.


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#292 mebby

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Posted 05 December 2016 - 06:29 PM

Acrilix, on 05 Dec 2016 - 6:08 PM, said:

Pretty much all the time, bugs are found. You can't really communicate that in any useful way. Most can be fixed in a few minutes or hours. Others can be illusive and take much longer but there is no way to know that. Some are fixed but then create new ones and some cause old ones to re-appear.

Sure it can be communicated.  Honestly, if one of the devs simply posted what Crow did then the problem is solved.

 

I get what you're saying and I appreciate that it takes time to solve the issues.  I don't think anyone is complaining about that.  But when someone says an update is coming and then weeks go by with no news... people will ask questions.  

 

It's simply a matter of better communication.


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#293 Buck

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Posted 05 December 2016 - 06:35 PM

mebby, on 05 Dec 2016 - 6:29 PM, said:

Sure it can be communicated.  Honestly, if one of the devs simply posted what Crow did then the problem is solved.

 

It's simply a matter of better communication.

 

 

Just to add on to that point, I had a PM with one of the Dev's that communicated to me that bugs were popping up and slowing down the release and perhaps a modified release might be in order for the short term.

 

That should just be posted in here and not require solicitation.

 

(which really is just bothering a busy Dev and taking time to reply to me.  That was not my goal, but after enough time goes by you are left to wonder, what happened with the update?) 



#294 nightowl

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Posted 05 December 2016 - 06:37 PM

The developers could release a public beta. This would allow people, at their own risk, to download the patch and contribute to testing it just before a final release. Is that a possibility?

#295 axe360

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Posted 05 December 2016 - 06:41 PM

Hang in there, you'll be Glad you did. ;)


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#296 JoeF

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Posted 05 December 2016 - 06:44 PM

mebby, on 05 Dec 2016 - 6:29 PM, said:

Sure it can be communicated.  Honestly, if one of the devs simply posted what Crow did then the problem is solved.

 

I get what you're saying and I appreciate that it takes time to solve the issues.  I don't think anyone is complaining about that.  But when someone says an update is coming and then weeks go by with no news... people will ask questions.  

 

It's simply a matter of better communication.

 

It's been 10 days since they announced the update was coming.  What are you smoking that's playing tricks with your perception of time?   :D


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#297 Buck

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Posted 05 December 2016 - 06:47 PM

JoeF, on 05 Dec 2016 - 6:44 PM, said:

It's been 10 days since they announced the update was coming.  What are you smoking that's playing tricks with your perception of time?   :D

 

Announced 23rd

24, 25, 26, 27, 28, 29, 30, 1, 2, 3, 4

Now 5th

 

So between 11 & 13 days depending upon how you look at it.

And it's not coming today I assume, so it's going to be "weeks" tomorrow

 

But snark aside - the point was "it was a while ago"



#298 axe360

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Posted 05 December 2016 - 06:57 PM

Buck, on 05 Dec 2016 - 6:47 PM, said:

Announced 23rd

24, 25, 26, 27, 28, 29, 30, 1, 2, 3, 4

Now 5th

 

So between 11 & 13 days depending upon how you look at it.

And it's not coming today I assume, so it's going to be "weeks" tomorrow

 

But snark aside - the point was "it was a while ago"

 

Buck, have you read the entire list of updates that you're going to get? They can't turn water into wine..........................YET!!!!  :D :D


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#299 DennisHarris

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Posted 05 December 2016 - 07:00 PM

I know I am anxious for the release of the new update. Chopping at the bit to be honest.   But as a realist I also know coding/programming takes time to get it right.  So I will patiently wait for a smooth running finished product.   


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#300 Buck

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Posted 05 December 2016 - 07:00 PM

axe360, on 05 Dec 2016 - 6:57 PM, said:

Buck, have you read the entire list of updates that you're going to get? They can't turn water into wine..........................YET!!!!  :D :D

 

That's a good point Axe!

Perhaps paring down the scope of updates would make it more manageable to implement, test and also more easily determine if new bugs have crept in?






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