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#61 JCat04

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Posted 30 December 2016 - 02:10 PM

Here's why OGT hasnt done anything accept for implementing a handicap system on the controller tour:

 

In the current public build, the forgiving device detection is not working correctly.  We are seeing false data.  Players have been incorrectly getting the courtesy message.

 

There are near straight devices that dont get detected.      IMO, this is very much a work in progress.

 

Even when it starts working correctly, i dont think putting a forgiving handicap or label on players is the way to go.  You will just cause players to quit and leave the game.

 

There's no easy answer for this.  I know I received the detection message only once in my play, yet in the round that was detected, I sliced three tee balls and hooked one, all resulting in missed fairways, and missed 7 greens because I was slicing short irons to the right.  I was in shock when the warning message appeared :wacko:  I quit worrying about it and concentrate on getting the best score I can post under the conditions of the day.  I opened with an 82 in the current RTSC Tour event because I'm having serious slicing problems with short irons again.  I have to produce what feels like a hook swing plane to get them to go straight.  This happens in real golf also, and I have to adapt there in a similar fashion... I'm not complaining about it in the game either.  I'm glad this can happen in the game because it makes it feel more dynamic.

 

I get the most enjoyment out of finding others on the OGT leaderboard whom  I've either played with in live multiplayer, or know their history, and concentrate to competing against their scores.  That gives me enough entertainment and competitive flare to make it worthwhile, week after week. 


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#62 frank70

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Posted 30 December 2016 - 02:13 PM

Considering different controllers: The swing should have a tempo element like the mouse swings have. Then the problem would almost be solved.

 

The ratio with the mouse swings is so dominant, that different mice don't play that big of a role. The good players are steady enough to not produce a big variation in swing plane mishits. And a 1 inside/out or outside/in doesn't do that much to the ballflight. I think we all can live with that - no matter what mouse or mouse settings you use.

 

Implement something comparable to the controller swing and we are good to go. Without cheating detection.



#63 JCat04

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Posted 30 December 2016 - 02:38 PM

Considering different controllers: The swing should have a tempo element like the mouse swings have. Then the problem would almost be solved.

 

The ratio with the mouse swings is so dominant, that different mice don't play that big of a role. The good players are steady enough to not produce a big variation in swing plane mishits. And a 1 inside/out or outside/in doesn't do that much to the ballflight. I think we all can live with that - no matter what mouse or mouse settings you use.

 

Implement something comparable to the controller swing and we are good to go. Without cheating detection.

 

Frank, I think PP said something about the range and/or granularity of the controllers not lending itself to a tempo component in the swing.  In theory, it sounds like a solution, but if it doesn't work out in practice, I guess it's not an answer.


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#64 Wirenut48

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Posted 30 December 2016 - 02:55 PM

Considering different controllers: The swing should have a tempo element like the mouse swings have. Then the problem would almost be solved.

 

The ratio with the mouse swings is so dominant, that different mice don't play that big of a role. The good players are steady enough to not produce a big variation in swing plane mishits. And a 1 inside/out or outside/in doesn't do that much to the ballflight. I think we all can live with that - no matter what mouse or mouse settings you use.

 

Implement something comparable to the controller swing and we are good to go. Without cheating detection.

That would totally ruin the controller swing, leave that hoaky stuff to TGC2.


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#65 frank70

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Posted 30 December 2016 - 02:56 PM

Frank, I think PP said something about the range and/or granularity of the controllers not lending itself to a tempo component in the swing.  In theory, it sounds like a solution, but if it doesn't work out in practice, I guess it's not an answer.

Then ... there isn't any solution. The sensitivity of the controllers is too different.

 

A calibration program that runs through the round would be another possibility. Hard to code as well probably.

 

It's just a pity that it seems that we cannot run competitive tournaments on a more or less level playing field (we don't have that even from the game itself sonsidering the different swing mechanics). Handicap tournaments are kind of boring to some players as well - i am one of them.



#66 frank70

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Posted 30 December 2016 - 02:57 PM

That would totally ruin the controller swing, leave that hoaky stuff to TGC2.

If it is technically impossible .... okay. But we mouse players have to deal with that (ratio) as well.



#67 Wirenut48

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Posted 30 December 2016 - 03:05 PM

It plays perfectly fine as is, so why ruin it for those playing proper controllers. I could care less if someone wants to play with a forgiving controller, they'll be missing out on any touch or feel.


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#68 RASCAL

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Posted 30 December 2016 - 03:15 PM

I use a Razer Chrome mouse it had a progam to change the DPI settings i did not (i repeat DID NOT)  download that progam onto my computer  but yet i get that mesage that i have a progam that assists  my mouse  well its not on my computer so how is it helping.



#69 MERACE

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Posted 30 December 2016 - 03:17 PM

If it is technically impossible .... okay. But we mouse players have to deal with that (ratio) as well.

It is technically possible as evidenced in Links 2004 and allegedly in current TGC2 alpha builds. ;)

I played a couple career mode rounds of Links 2004 (backwards compatible on Xbox 360) last night and still believe it has the best tempoed gamepad controller swing even to this day. :)



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#70 JCat04

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Posted 30 December 2016 - 04:20 PM

It is technically possible as evidenced in Links 2004 and allegedly in current TGC2 alpha builds. ;)

I played a couple career mode rounds of Links 2004 (backwards compatible on Xbox 360) last night and still believe it has the best tempoed gamepad controller swing even to this day. :)



-MERACE

 

I still play Links 2004 on my BC XBox 360 as well, and I agree... it does have the best tempoed controller swing I've ever experienced.  It's slightly more forgiving than JNPG's controller swing interface in terms of swing path, but it does require a more deft modulation of the stick to get 100% power... and I don't mean the fastest flick of the stick - there is a fluid, accelerating tempo requiremet that yields the fullest shot. 


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#71 DivotMaker

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Posted 30 December 2016 - 04:40 PM

It is technically possible as evidenced in Links 2004 and allegedly in current TGC2 alpha builds. ;)

I played a couple career mode rounds of Links 2004 (backwards compatible on Xbox 360) last night and still believe it has the best tempoed gamepad controller swing even to this day. :)



-MERACE

 

"Tempo" is not the answer for the controller swing, IMO. It has it's own feel and challenge that matches and in many cases exceeds anything I have played before including Links 2004 which I also agree was a great swing. I am referring to Tour Pro difficulty. I also think that in a way, the controller swing already has its own "tempo" because your results are VERY dependent on a smooth backswing through ball strike. The swing sensitivity for left to right and right to left mis-hits is just about perfect IMO.


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#72 Buck

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Posted 30 December 2016 - 04:46 PM

"Tempo" is not the answer for the controller swing, IMO. It has it's own feel and challenge that matches and in many cases exceeds anything I have played before including Links 2004 which I also agree was a great swing. I am referring to Tour Pro difficulty. I also think that in a way, the controller swing already has its own "tempo" because your results are VERY dependent on a smooth backswing through ball strike. The swing sensitivity for left to right and right to left mis-hits is just about perfect IMO.

 

Divot are you on XB1?  Other?



#73 DivotMaker

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Posted 30 December 2016 - 04:50 PM

We can detect controllers and mice which are playing more forgiving than the norm, what various tours do with this information is up to them. Maybe they do nothing or maybe they introduce a handicap tour or maybe they handicap players who are playing with a controller that is detected as being forgiving. It's entirely up to them.

 

BTW I was playing competitive Quake way back in Quakeworld and the Q2 days and ran a clan that was ranked number 2 in the UK and we won several competitions.  I can't remember how many times I was accused of being a 'bot' but I just used to laugh because I knew I wasn't. Accusations of exploits where always in the news when teams or individuals did well so this interest in 'unfair advantages' has been around as long as the internet itself and my guess it will never be resolved due to hardware. software and human nature. The only real way of assuring a level playing field is to play via LAN with everyone using the same mice, controllers and computers but even then manufacturing tolerances will introduce variables in the sensitivity of the hadware.

 

In a conversation in the locker room at one of this year's Majors Jordan Spieth was overheard to say - "Man that Jason Day fellow must be using some kind of illegal driver or possible multiple bionic limbs as he hits it down the middle 30 yards past me every time. I'm gonna go on the PGA forum and demand an official enquiry as it's just not fair!"   :lol:

 

This has been an issue since the advent of online competitions. There will ALWAYS be those who accuse others who compete better than they do of cheating or having an unfair advantage. When I won the EA Sports Internet TOUR for Tiger Woods 99 PC, I was accused ad nauseum of cheating to win the title and the $10,000. Ironically, the final event was played in Las Vegas at the TPC Summerlin Grand Ballroom with the 8 finalists playing with the EXACT SAME equipment in the same room in front of 1500 spectators. Yet I was still accused of cheating even by a couple of the finalist.

 

At the end of the day, you can't escape those who claim you or others cheat. It will be with us from now on for PC/console online gaming competition. You can either accept it for what it is and play the game and ignore the noise, or you can tangle yourself up with discussions like this that clearly have no tangible answers to the issue. I have made my choice. I will play this game as long as it is fun and challenging and I will compete against others not caring if they cheat or not because up to now, there is simply no ironclad way to detect those doing so without false positives. Until such time, why worry about things you cannot control? What I can control is how well I play on any given course. That is my challenge and why I am here.


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#74 DivotMaker

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Posted 30 December 2016 - 04:51 PM

Divot are you on XB1?  Other?

 

I have an Xbox One, but it has been unplugged since April. Why?


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#75 Buck

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Posted 30 December 2016 - 04:52 PM

I have an Xbox One, but it has been unplugged since April. Why?

 

 Sorry - I meant which controller - XB1 controller?



#76 zmax - sim

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Posted 30 December 2016 - 05:19 PM

Let's not take HB's claim of "tempo" in TGC2 until we actually see what it really is.

#77 DivotMaker

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Posted 30 December 2016 - 05:29 PM

 Sorry - I meant which controller - XB1 controller?

 

Xbox One Elite controller.....never have gotten the message at the end of a round.....


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#78 drb7

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Posted 30 December 2016 - 05:32 PM

We can detect controllers and mice which are playing more forgiving than the norm, what various tours do with this information is up to them. Maybe they do nothing or maybe they introduce a handicap tour or maybe they handicap players who are playing with a controller that is detected as being forgiving. It's entirely up to them.

 

 

so you feel it is up to the tours? i gather this means you are not looking into ways ingame of solving the more forgiving play methods? or are you? there must be some kind of ingame solution we can come up with, with the help of the PG community



#79 Buck

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Posted 30 December 2016 - 05:45 PM

Xbox One Elite controller.....never have gotten the message at the end of a round.....

 

Wired I take it?

 

I found it interesting that Mike was pondering that bluetooth transmission of my DS4 signal was perhaps simplifying the input results to PG and thus bringing up the message.

Looking forward to seeing what happens with the XB1s controller over bluetooth.



#80 Greensboronclion

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Posted 30 December 2016 - 05:56 PM

Wired I take it?

 

I found it interesting that Mike was pondering that bluetooth transmission of my DS4 signal was perhaps simplifying the input results to PG and thus bringing up the message.

Looking forward to seeing what happens with the XB1s controller over bluetooth.

 

 

Buck I use the DS4 wired and have never had the message if it helps but then again the only message I would receive is that I suck.  Lol.






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