I can and do deal with the lag. It's not a game breaker. But it's there and I'm 99.99% certain that given the OPTION the developers AND the players would all chose no lag over mild lag all day everyday.
I think I would want to hear some Dev talk about the reasoning for the lag currently before I personally vote to not have it.
Is it a technical limitation that's enabling something else, perhaps important to the overall experience, to function correctly?
Is it simply a matter of making "something" better and more refined in the code that they just didn't get to or couldn't figure out way back when?
For me at least, since I'm never playing TGC as I don't own it, I literally think about the lag *never*.
It never ever, not even once, comes to mind as I'm so acclimated to it.
Would I prefer it gone?
Maybe? I guess?
It's hard to say yes when you currently aren't noticing it or bothered by it.
It seems like the more real time the interaction becomes the more it might start directly correlating with minimum FPS complaints and "smoothness" (sort of how a small group of 3C people complain now), which might just create more problems than a "zero lag assuming great FPS" swing might solve.