I'd love to see some wilder stuff around the wood bridges through the grasses. IRL you wouldn't need those the way the grass currently is so wispy so look to beefing up the undergrowth there for them to make sense. Still would love to see a more realistic native grass areas but I'm kindof nitpicking - the course is looking fantastic.
We currently have CourseForge 1.0 in beta testing with community regulars and so far the feedback is very positive with some great ideas on how to make CF easier to use. We're hoping to incorporate these ideas before a public release.
I hate to ask this publicly, but I feel the need to do so given this information.
How were the "community regulars" chosen? I was a KS backer, designed courses since JNSE, was one of the few posters on the old forums and I've been on these forums almost since Day One. Just because I choose not to post that often doesn't mean I'm not a regular. While I understand having a limited test group, I'm not fond of (if I understand your comment) somehow post count being a criteria for selection while some of us who have been waiting patiently and the longest are passed by simply because we choose not to post as often.
If you prefer, delete this post and we can take the discussion off-line. I don't want to derail Brian's good work and I'm going to respectfully ask that no one quote this post so the discussion can be moved off-line without cluttering up this thread.